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Oct 23

Uniform Attention Maps: Boosting Image Fidelity in Reconstruction and Editing

Text-guided image generation and editing using diffusion models have achieved remarkable advancements. Among these, tuning-free methods have gained attention for their ability to perform edits without extensive model adjustments, offering simplicity and efficiency. However, existing tuning-free approaches often struggle with balancing fidelity and editing precision. Reconstruction errors in DDIM Inversion are partly attributed to the cross-attention mechanism in U-Net, which introduces misalignments during the inversion and reconstruction process. To address this, we analyze reconstruction from a structural perspective and propose a novel approach that replaces traditional cross-attention with uniform attention maps, significantly enhancing image reconstruction fidelity. Our method effectively minimizes distortions caused by varying text conditions during noise prediction. To complement this improvement, we introduce an adaptive mask-guided editing technique that integrates seamlessly with our reconstruction approach, ensuring consistency and accuracy in editing tasks. Experimental results demonstrate that our approach not only excels in achieving high-fidelity image reconstruction but also performs robustly in real image composition and editing scenarios. This study underscores the potential of uniform attention maps to enhance the fidelity and versatility of diffusion-based image processing methods. Code is available at https://github.com/Mowenyii/Uniform-Attention-Maps.

  • 5 authors
·
Nov 29, 2024

ClaraVid: A Holistic Scene Reconstruction Benchmark From Aerial Perspective With Delentropy-Based Complexity Profiling

The development of aerial holistic scene understanding algorithms is hindered by the scarcity of comprehensive datasets that enable both semantic and geometric reconstruction. While synthetic datasets offer an alternative, existing options exhibit task-specific limitations, unrealistic scene compositions, and rendering artifacts that compromise real-world applicability. We introduce ClaraVid, a synthetic aerial dataset specifically designed to overcome these limitations. Comprising 16,917 high-resolution images captured at 4032x3024 from multiple viewpoints across diverse landscapes, ClaraVid provides dense depth maps, panoptic segmentation, sparse point clouds, and dynamic object masks, while mitigating common rendering artifacts. To further advance neural reconstruction, we introduce the Delentropic Scene Profile (DSP), a novel complexity metric derived from differential entropy analysis, designed to quantitatively assess scene difficulty and inform reconstruction tasks. Utilizing DSP, we systematically benchmark neural reconstruction methods, uncovering a consistent, measurable correlation between scene complexity and reconstruction accuracy. Empirical results indicate that higher delentropy strongly correlates with increased reconstruction errors, validating DSP as a reliable complexity prior. Currently under review, upon acceptance the data and code will be available at https://rdbch.github.io/claravid{rdbch.github.io/ClaraVid}.

  • 2 authors
·
Mar 22, 2025

Making Reconstruction-based Method Great Again for Video Anomaly Detection

Anomaly detection in videos is a significant yet challenging problem. Previous approaches based on deep neural networks employ either reconstruction-based or prediction-based approaches. Nevertheless, existing reconstruction-based methods 1) rely on old-fashioned convolutional autoencoders and are poor at modeling temporal dependency; 2) are prone to overfit the training samples, leading to indistinguishable reconstruction errors of normal and abnormal frames during the inference phase. To address such issues, firstly, we get inspiration from transformer and propose {textbf S}patio-{textbf T}emporal {textbf A}uto-{textbf T}rans-{textbf E}ncoder, dubbed as STATE, as a new autoencoder model for enhanced consecutive frame reconstruction. Our STATE is equipped with a specifically designed learnable convolutional attention module for efficient temporal learning and reasoning. Secondly, we put forward a novel reconstruction-based input perturbation technique during testing to further differentiate anomalous frames. With the same perturbation magnitude, the testing reconstruction error of the normal frames lowers more than that of the abnormal frames, which contributes to mitigating the overfitting problem of reconstruction. Owing to the high relevance of the frame abnormality and the objects in the frame, we conduct object-level reconstruction using both the raw frame and the corresponding optical flow patches. Finally, the anomaly score is designed based on the combination of the raw and motion reconstruction errors using perturbed inputs. Extensive experiments on benchmark video anomaly detection datasets demonstrate that our approach outperforms previous reconstruction-based methods by a notable margin, and achieves state-of-the-art anomaly detection performance consistently. The code is available at https://github.com/wyzjack/MRMGA4VAD.

  • 6 authors
·
Jan 27, 2023

Hestia: Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction

Advances in 3D reconstruction and novel view synthesis have enabled efficient and photorealistic rendering. However, images for reconstruction are still either largely manual or constrained by simple preplanned trajectories. To address this issue, recent works propose generalizable next-best-view planners that do not require online learning. Nevertheless, robustness and performance remain limited across various shapes. Hence, this study introduces Voxel-Face-Aware Hierarchical Next-Best-View Acquisition for Efficient 3D Reconstruction (Hestia), which addresses the shortcomings of the reinforcement learning-based generalizable approaches for five-degree-of-freedom viewpoint prediction. Hestia systematically improves the planners through four components: a more diverse dataset to promote robustness, a hierarchical structure to manage the high-dimensional continuous action search space, a close-greedy strategy to mitigate spurious correlations, and a face-aware design to avoid overlooking geometry. Experimental results show that Hestia achieves non-marginal improvements, with at least a 4% gain in coverage ratio, while reducing Chamfer Distance by 50% and maintaining real-time inference. In addition, Hestia outperforms prior methods by at least 12% in coverage ratio with a 5-image budget and remains robust to object placement variations. Finally, we demonstrate that Hestia, as a next-best-view planner, is feasible for the real-world application. Our project page is https://johnnylu305.github.io/hestia web.

  • 8 authors
·
May 14

3D Reconstruction of Coronary Vessel Trees from Biplanar X-Ray Images Using a Geometric Approach

X-ray angiography is widely used in cardiac interventions to visualize coronary vessels, assess integrity, detect stenoses and guide treatment. We propose a framework for reconstructing 3D vessel trees from biplanar X-ray images which are extracted from two X-ray videos captured at different C-arm angles. The proposed framework consists of three main components: image segmentation, motion phase matching, and 3D reconstruction. An automatic video segmentation method for X-ray angiography to enable semantic segmentation for image segmentation and motion phase matching. The goal of the motion phase matching is to identify a pair of X-ray images that correspond to a similar respiratory and cardiac motion phase to reduce errors in 3D reconstruction. This is achieved by tracking a stationary object such as a catheter or lead within the X-ray video. The semantic segmentation approach assigns different labels to different object classes enabling accurate differentiation between blood vessels, balloons, and catheters. Once a suitable image pair is selected, key anatomical landmarks (vessel branching points and endpoints) are matched between the two views using a heuristic method that minimizes reconstruction errors. This is followed by a novel geometric reconstruction algorithm to generate the 3D vessel tree. The algorithm computes the 3D vessel centrelines by determining the intersection of two 3D surfaces. Compared to traditional methods based on epipolar constraints, the proposed approach simplifies there construction workflow and improves overall accuracy. We trained and validated our segmentation method on 62 X-ray angiography video sequences. On the test set, our method achieved a segmentation accuracy of 0.703. The 3D reconstruction framework was validated by measuring the reconstruction error of key anatomical landmarks, achieving a reprojection errors of 0.62mm +/- 0.38mm.

  • 4 authors
·
Sep 15, 2025

FullCircle: Effortless 3D Reconstruction from Casual 360$^\circ$ Captures

Radiance fields have emerged as powerful tools for 3D scene reconstruction. However, casual capture remains challenging due to the narrow field of view of perspective cameras, which limits viewpoint coverage and feature correspondences necessary for reliable camera calibration and reconstruction. While commercially available 360^circ cameras offer significantly broader coverage than perspective cameras for the same capture effort, existing 360^circ reconstruction methods require special capture protocols and pre-processing steps that undermine the promise of radiance fields: effortless workflows to capture and reconstruct 3D scenes. We propose a practical pipeline for reconstructing 3D scenes directly from raw 360^circ camera captures. We require no special capture protocols or pre-processing, and exhibit robustness to a prevalent source of reconstruction errors: the human operator that is visible in all 360^circ imagery. To facilitate evaluation, we introduce a multi-tiered dataset of scenes captured as raw dual-fisheye images, establishing a benchmark for robust casual 360^circ reconstruction. Our method significantly outperforms not only vanilla 3DGS for 360^circ cameras but also robust perspective baselines when perspective cameras are simulated from the same capture, demonstrating the advantages of 360^circ capture for casual reconstruction. Additional results are available at: https://theialab.github.io/fullcircle

  • 7 authors
·
Mar 23

Unsupervised Anomaly Detection in Medical Images with a Memory-augmented Multi-level Cross-attentional Masked Autoencoder

Unsupervised anomaly detection (UAD) aims to find anomalous images by optimising a detector using a training set that contains only normal images. UAD approaches can be based on reconstruction methods, self-supervised approaches, and Imagenet pre-trained models. Reconstruction methods, which detect anomalies from image reconstruction errors, are advantageous because they do not rely on the design of problem-specific pretext tasks needed by self-supervised approaches, and on the unreliable translation of models pre-trained from non-medical datasets. However, reconstruction methods may fail because they can have low reconstruction errors even for anomalous images. In this paper, we introduce a new reconstruction-based UAD approach that addresses this low-reconstruction error issue for anomalous images. Our UAD approach, the memory-augmented multi-level cross-attentional masked autoencoder (MemMC-MAE), is a transformer-based approach, consisting of a novel memory-augmented self-attention operator for the encoder and a new multi-level cross-attention operator for the decoder. MemMCMAE masks large parts of the input image during its reconstruction, reducing the risk that it will produce low reconstruction errors because anomalies are likely to be masked and cannot be reconstructed. However, when the anomaly is not masked, then the normal patterns stored in the encoder's memory combined with the decoder's multi-level cross attention will constrain the accurate reconstruction of the anomaly. We show that our method achieves SOTA anomaly detection and localisation on colonoscopy, pneumonia, and covid-19 chest x-ray datasets.

  • 10 authors
·
Mar 22, 2022

LOTA: Bit-Planes Guided AI-Generated Image Detection

The rapid advancement of GAN and Diffusion models makes it more difficult to distinguish AI-generated images from real ones. Recent studies often use image-based reconstruction errors as an important feature for determining whether an image is AI-generated. However, these approaches typically incur high computational costs and also fail to capture intrinsic noisy features present in the raw images. To solve these problems, we innovatively refine error extraction by using bit-plane-based image processing, as lower bit planes indeed represent noise patterns in images. We introduce an effective bit-planes guided noisy image generation and exploit various image normalization strategies, including scaling and thresholding. Then, to amplify the noise signal for easier AI-generated image detection, we design a maximum gradient patch selection that applies multi-directional gradients to compute the noise score and selects the region with the highest score. Finally, we propose a lightweight and effective classification head and explore two different structures: noise-based classifier and noise-guided classifier. Extensive experiments on the GenImage benchmark demonstrate the outstanding performance of our method, which achieves an average accuracy of 98.9\% (11.9\%~uparrow) and shows excellent cross-generator generalization capability. Particularly, our method achieves an accuracy of over 98.2\% from GAN to Diffusion and over 99.2\% from Diffusion to GAN. Moreover, it performs error extraction at the millisecond level, nearly a hundred times faster than existing methods. The code is at https://github.com/hongsong-wang/LOTA.

  • 5 authors
·
Oct 15, 2025

Language-Free Generative Editing from One Visual Example

Text-guided diffusion models have advanced image editing by enabling intuitive control through language. However, despite their strong capabilities, we surprisingly find that SOTA methods struggle with simple, everyday transformations such as rain or blur. We attribute this limitation to weak and inconsistent textual supervision during training, which leads to poor alignment between language and vision. Existing solutions often rely on extra finetuning or stronger text conditioning, but suffer from high data and computational requirements. We argue that diffusion-based editing capabilities aren't lost but merely hidden from text. The door to cost-efficient visual editing remains open, and the key lies in a vision-centric paradigm that perceives and reasons about visual change as humans do, beyond words. Inspired by this, we introduce Visual Diffusion Conditioning (VDC), a training-free framework that learns conditioning signals directly from visual examples for precise, language-free image editing. Given a paired example -one image with and one without the target effect- VDC derives a visual condition that captures the transformation and steers generation through a novel condition-steering mechanism. An accompanying inversion-correction step mitigates reconstruction errors during DDIM inversion, preserving fine detail and realism. Across diverse tasks, VDC outperforms both training-free and fully fine-tuned text-based editing methods. The code and models are open-sourced at https://omaralezaby.github.io/vdc/

  • 4 authors
·
Mar 26

Spatiotemporal Entropy Model is All You Need for Learned Video Compression

The framework of dominant learned video compression methods is usually composed of motion prediction modules as well as motion vector and residual image compression modules, suffering from its complex structure and error propagation problem. Approaches have been proposed to reduce the complexity by replacing motion prediction modules with implicit flow networks. Error propagation aware training strategy is also proposed to alleviate incremental reconstruction errors from previously decoded frames. Although these methods have brought some improvement, little attention has been paid to the framework itself. Inspired by the success of learned image compression through simplifying the framework with a single deep neural network, it is natural to expect a better performance in video compression via a simple yet appropriate framework. Therefore, we propose a framework to directly compress raw-pixel frames (rather than residual images), where no extra motion prediction module is required. Instead, an entropy model is used to estimate the spatiotemporal redundancy in a latent space rather than pixel level, which significantly reduces the complexity of the framework. Specifically, the whole framework is a compression module, consisting of a unified auto-encoder which produces identically distributed latents for all frames, and a spatiotemporal entropy estimation model to minimize the entropy of these latents. Experiments showed that the proposed method outperforms state-of-the-art (SOTA) performance under the metric of multiscale structural similarity (MS-SSIM) and achieves competitive results under the metric of PSNR.

  • 7 authors
·
Apr 13, 2021

ModHiFi: Identifying High Fidelity predictive components for Model Modification

Open weight models, which are ubiquitous, rarely provide access to their training data or loss function. This makes modifying such models for tasks such as pruning or unlearning constrained by this unavailability an active area of research. Existing techniques typically require gradients or ground-truth labels, rendering them infeasible in settings with limited computational resources. In this work, we investigate the fundamental question of identifying components that are critical to the model's predictive performance, without access to either gradients or the loss function, and with only distributional access such as synthetic data. We theoretically demonstrate that the global reconstruction error is linearly bounded by local reconstruction errors for Lipschitz-continuous networks such as CNNs and well-trained Transformers (which, contrary to existing literature, we find exhibit Lipschitz continuity). This motivates using the locally reconstructive behavior of component subsets to quantify their global importance, via a metric that we term Subset Fidelity. In the uncorrelated features setting, selecting individual components via their Subset Fidelity scores is optimal, which we use to propose ModHiFi, an algorithm for model modification that requires no training data or loss function access. ModHiFi-P, for structured pruning, achieves an 11% speedup over the current state of the art on ImageNet models and competitive performance on language models. ModHiFi-U, for classwise unlearning, achieves complete unlearning on CIFAR-10 without fine-tuning and demonstrates competitive performance on Swin Transformers.

TadGAN: Time Series Anomaly Detection Using Generative Adversarial Networks

Time series anomalies can offer information relevant to critical situations facing various fields, from finance and aerospace to the IT, security, and medical domains. However, detecting anomalies in time series data is particularly challenging due to the vague definition of anomalies and said data's frequent lack of labels and highly complex temporal correlations. Current state-of-the-art unsupervised machine learning methods for anomaly detection suffer from scalability and portability issues, and may have high false positive rates. In this paper, we propose TadGAN, an unsupervised anomaly detection approach built on Generative Adversarial Networks (GANs). To capture the temporal correlations of time series distributions, we use LSTM Recurrent Neural Networks as base models for Generators and Critics. TadGAN is trained with cycle consistency loss to allow for effective time-series data reconstruction. We further propose several novel methods to compute reconstruction errors, as well as different approaches to combine reconstruction errors and Critic outputs to compute anomaly scores. To demonstrate the performance and generalizability of our approach, we test several anomaly scoring techniques and report the best-suited one. We compare our approach to 8 baseline anomaly detection methods on 11 datasets from multiple reputable sources such as NASA, Yahoo, Numenta, Amazon, and Twitter. The results show that our approach can effectively detect anomalies and outperform baseline methods in most cases (6 out of 11). Notably, our method has the highest averaged F1 score across all the datasets. Our code is open source and is available as a benchmarking tool.

  • 5 authors
·
Sep 16, 2020

TransNormal-2: Geometry-Grounded Rectified Flow with Edge-Aware Decoding for Precise Normal Estimation

Diffusion-based models enable monocular geometry estimation, yet their pixel-space precision is limited by a shared, under-studied error source: VAE reconstruction degradation. The 8x spatial compression in the VAE encoder-decoder degrades surface normals at object boundaries; even encoding and decoding ground-truth normals introduces 1.3--8.5° of mean angular error (MAE), with edge MAE reaching 2.8x the global MAE. We present TransNormal-2, a FLUX.2-based rectified-flow framework with single-step deterministic inference that addresses this degradation on both sides of the VAE decoder: in how latent predictions are supervised during training, and in how decoded normals are corrected at inference. First, geometry-aware pixel-space losses, including inverse rendering self-consistency, von~Mises-Fisher angular loss, and wavelet edge-aware regularization, complement latent MSE by enforcing spherical normal geometry and diffuse image-formation cues after VAE decoding. Second, a lightweight Geometric Refinement Module (GRM) applies an RGB-guided residual correction to reduce boundary-localized decoding errors without freely rewriting the coarse prediction. On general-scene benchmarks, TransNormal-2 matches or exceeds MoGe-2 on all eight reported metrics while using only 1.4% as many task-specific normal annotations. The gains are clearest for transparent objects, reducing MAE by 4.2° on ClearGrasp and 3.1° on ClearPose over the strongest prior baselines. Code will be released at https://longxiang-ai.github.io/TransNormal-2.

  • 3 authors
·
Sep 5 2

Structure-Preserving Quantum Circuit Architectures for Robot Kinematics

Structured spatial data require quantum encodings that preserve geometric relations, expose measurable observables, and remain implementable on finite-depth hardware. This work introduces a quantum representation and circuit architecture for rigid-body transformations and specializes it to Denavit--Hartenberg kinematics of serial open-chain manipulators. Each translational contribution is factorized into a classical metric magnitude and a signed unit direction encoded by a single-qubit Bloch vector, while parameterized rotations reproduce the ordered propagation of frame directions. A selector register prepares probabilities proportional to the contribution magnitudes, and the reduced state of a designated readout qubit encodes their normalized weighted sum. The retained classical scale then reconstructs the metric end-effector position. Two additional readout qubits encode terminal-frame axes, providing a compact and geometrically interpretable pose interface. At the ideal expectation-value level, measured Pauli observables reproduce the corresponding classical kinematic quantities. Alternative circuit architectures realize the same representation with different tradeoffs in qubit count, circuit depth, controlled operations, and measurement requirements. Validation on a serial manipulator yields numerically negligible position and orientation reconstruction errors under ideal simulation. Finite-shot simulations, noisy executions, transpilation analysis, and a hardware demonstration further characterize statistical error, noise sensitivity, and implementation overhead without asserting computational advantage.

  • 5 authors
·
Sep 13

Language model compression with weighted low-rank factorization

Factorizing a large matrix into small matrices is a popular strategy for model compression. Singular value decomposition (SVD) plays a vital role in this compression strategy, approximating a learned matrix with fewer parameters. However, SVD minimizes the squared error toward reconstructing the original matrix without gauging the importance of the parameters, potentially giving a larger reconstruction error for those who affect the task accuracy more. In other words, the optimization objective of SVD is not aligned with the trained model's task accuracy. We analyze this previously unexplored problem, make observations, and address it by introducing Fisher information to weigh the importance of parameters affecting the model prediction. This idea leads to our method: Fisher-Weighted SVD (FWSVD). Although the factorized matrices from our approach do not result in smaller reconstruction errors, we find that our resulting task accuracy is much closer to the original model's performance. We perform analysis with the transformer-based language models, showing our weighted SVD largely alleviates the mismatched optimization objectives and can maintain model performance with a higher compression rate. Our method can directly compress a task-specific model while achieving better performance than other compact model strategies requiring expensive model pre-training. Moreover, the evaluation of compressing an already compact model shows our method can further reduce 9% to 30% parameters with an insignificant impact on task accuracy.

  • 6 authors
·
Jun 30, 2022

Euclid Quick Data Release (Q1). Active galactic nuclei identification using diffusion-based inpainting of Euclid VIS images

Light emission from galaxies exhibit diverse brightness profiles, influenced by factors such as galaxy type, structural features and interactions with other galaxies. Elliptical galaxies feature more uniform light distributions, while spiral and irregular galaxies have complex, varied light profiles due to their structural heterogeneity and star-forming activity. In addition, galaxies with an active galactic nucleus (AGN) feature intense, concentrated emission from gas accretion around supermassive black holes, superimposed on regular galactic light, while quasi-stellar objects (QSO) are the extreme case of the AGN emission dominating the galaxy. The challenge of identifying AGN and QSO has been discussed many times in the literature, often requiring multi-wavelength observations. This paper introduces a novel approach to identify AGN and QSO from a single image. Diffusion models have been recently developed in the machine-learning literature to generate realistic-looking images of everyday objects. Utilising the spatial resolving power of the Euclid VIS images, we created a diffusion model trained on one million sources, without using any source pre-selection or labels. The model learns to reconstruct light distributions of normal galaxies, since the population is dominated by them. We condition the prediction of the central light distribution by masking the central few pixels of each source and reconstruct the light according to the diffusion model. We further use this prediction to identify sources that deviate from this profile by examining the reconstruction error of the few central pixels regenerated in each source's core. Our approach, solely using VIS imaging, features high completeness compared to traditional methods of AGN and QSO selection, including optical, near-infrared, mid-infrared, and X-rays.

  • 274 authors
·
Mar 19, 2025

EVODiff: Entropy-aware Variance Optimized Diffusion Inference

Diffusion models (DMs) excel in image generation, but suffer from slow inference and the training-inference discrepancies. Although gradient-based solvers like DPM-Solver accelerate the denoising inference, they lack theoretical foundations in information transmission efficiency. In this work, we introduce an information-theoretic perspective on the inference processes of DMs, revealing that successful denoising fundamentally reduces conditional entropy in reverse transitions. This principle leads to our key insights into the inference processes: (1) data prediction parameterization outperforms its noise counterpart, and (2) optimizing conditional variance offers a reference-free way to minimize both transition and reconstruction errors. Based on these insights, we propose an entropy-aware variance optimized method for the generative process of DMs, called EVODiff, which systematically reduces uncertainty by optimizing conditional entropy during denoising. Extensive experiments on DMs validate our insights and demonstrate that our method significantly and consistently outperforms state-of-the-art (SOTA) gradient-based solvers. For example, compared to the DPM-Solver++, EVODiff reduces the reconstruction error by up to 45.5\% (FID improves from 5.10 to 2.78) at 10 function evaluations (NFE) on CIFAR-10, cuts the NFE cost by 25\% (from 20 to 15 NFE) for high-quality samples on ImageNet-256, and improves text-to-image generation while reducing artifacts. Code is available at https://github.com/ShiguiLi/EVODiff.

Learning to Detect Multi-class Anomalies with Just One Normal Image Prompt

Unsupervised reconstruction networks using self-attention transformers have achieved state-of-the-art performance for multi-class (unified) anomaly detection with a single model. However, these self-attention reconstruction models primarily operate on target features, which may result in perfect reconstruction for both normal and anomaly features due to high consistency with context, leading to failure in detecting anomalies. Additionally, these models often produce inaccurate anomaly segmentation due to performing reconstruction in a low spatial resolution latent space. To enable reconstruction models enjoying high efficiency while enhancing their generalization for unified anomaly detection, we propose a simple yet effective method that reconstructs normal features and restores anomaly features with just One Normal Image Prompt (OneNIP). In contrast to previous work, OneNIP allows for the first time to reconstruct or restore anomalies with just one normal image prompt, effectively boosting unified anomaly detection performance. Furthermore, we propose a supervised refiner that regresses reconstruction errors by using both real normal and synthesized anomalous images, which significantly improves pixel-level anomaly segmentation. OneNIP outperforms previous methods on three industry anomaly detection benchmarks: MVTec, BTAD, and VisA. The code and pre-trained models are available at https://github.com/gaobb/OneNIP.

  • 1 authors
·
May 14, 2025 2

Exploring Intrinsic Normal Prototypes within a Single Image for Universal Anomaly Detection

Anomaly detection (AD) is essential for industrial inspection, yet existing methods typically rely on ``comparing'' test images to normal references from a training set. However, variations in appearance and positioning often complicate the alignment of these references with the test image, limiting detection accuracy. We observe that most anomalies manifest as local variations, meaning that even within anomalous images, valuable normal information remains. We argue that this information is useful and may be more aligned with the anomalies since both the anomalies and the normal information originate from the same image. Therefore, rather than relying on external normality from the training set, we propose INP-Former, a novel method that extracts Intrinsic Normal Prototypes (INPs) directly from the test image. Specifically, we introduce the INP Extractor, which linearly combines normal tokens to represent INPs. We further propose an INP Coherence Loss to ensure INPs can faithfully represent normality for the testing image. These INPs then guide the INP-Guided Decoder to reconstruct only normal tokens, with reconstruction errors serving as anomaly scores. Additionally, we propose a Soft Mining Loss to prioritize hard-to-optimize samples during training. INP-Former achieves state-of-the-art performance in single-class, multi-class, and few-shot AD tasks across MVTec-AD, VisA, and Real-IAD, positioning it as a versatile and universal solution for AD. Remarkably, INP-Former also demonstrates some zero-shot AD capability. Code is available at:https://github.com/luow23/INP-Former.

  • 8 authors
·
Mar 4, 2025

GRAID: Enhancing Spatial Reasoning of VLMs Through High-Fidelity Data Generation

Vision Language Models (VLMs) achieve strong performance on many vision-language tasks but often struggle with spatial reasoningx2014a prerequisite for many applications. Empirically, we find that a dataset produced by a current training data generation pipeline has a 57.6% human validation rate. These rates stem from current limitations: single-image 3D reconstruction introduces cascading modeling errors and requires wide answer tolerances, while caption-based methods require hyper-detailed annotations and suffer from generative hallucinations. We present GRAID, built on the key insight that qualitative spatial relationships can be reliably determined from 2D geometric primitives alone. By operating exclusively on 2D bounding boxes from standard object detectors, GRAID avoids both 3D reconstruction errors and generative hallucinations, resulting in datasets that are of higher quality than existing tools that produce similar datasets as validated by human evaluations. We apply our framework to the BDD100k, NuImages, and Waymo datasets, generating over 8.5 million high-quality VQA pairs creating questions spanning spatial relations, counting, ranking, and size comparisons. We evaluate one of the datasets and find it achieves 91.16% human-validated accuracyx2014compared to 57.6% on a dataset generated by recent work. Critically, we demonstrate that when trained on GRAID data, models learn spatial reasoning concepts that generalize: models fine-tuned on 6 question types improve on over 10 held-out types, with accuracy gains of 47.5% on BDD and 37.9% on NuImages for Llama 3.2B 11B, and when trained on all questions types, achieve improvements on several existing benchmarks such as BLINK. The GRAID framework, datasets, and additional information can be found this https URL{here}.

  • 6 authors
·
Oct 24, 2025

ExposeAnyone: Personalized Audio-to-Expression Diffusion Models Are Robust Zero-Shot Face Forgery Detectors

Detecting unknown deepfake manipulations remains one of the most challenging problems in face forgery detection. Current state-of-the-art approaches fail to generalize to unseen manipulations, as they primarily rely on supervised training with existing deepfakes or pseudo-fakes, which leads to overfitting to specific forgery patterns. In contrast, self-supervised methods offer greater potential for generalization, but existing work struggles to learn discriminative representations only from self-supervision. In this paper, we propose ExposeAnyone, a fully self-supervised approach based on a diffusion model that generates expression sequences from audio. The key idea is, once the model is personalized to specific subjects using reference sets, it can compute the identity distances between suspected videos and personalized subjects via diffusion reconstruction errors, enabling person-of-interest face forgery detection. Extensive experiments demonstrate that 1) our method outperforms the previous state-of-the-art method by 4.22 percentage points in the average AUC on DF-TIMIT, DFDCP, KoDF, and IDForge datasets, 2) our model is also capable of detecting Sora2-generated videos, where the previous approaches perform poorly, and 3) our method is highly robust to corruptions such as blur and compression, highlighting the applicability in real-world face forgery detection.

  • 3 authors
·
Jan 5 2

Odo: Depth-Guided Diffusion for Identity-Preserving Body Reshaping

Human shape editing enables controllable transformation of a person's body shape, such as thin, muscular, or overweight, while preserving pose, identity, clothing, and background. Unlike human pose editing, which has advanced rapidly, shape editing remains relatively under-explored. Current approaches typically rely on 3D morphable models or image warping, often introducing unrealistic body proportions, texture distortions, and background inconsistencies due to alignment errors and deformations. A key limitation is the lack of large-scale, publicly available datasets for training and evaluating body shape manipulation methods. In this work, we introduce the first large-scale dataset of 18,573 images across 1523 subjects, specifically designed for controlled human shape editing. It features diverse variations in body shape, including fat, muscular and thin, captured under consistent identity, clothing, and background conditions. Using this dataset, we propose Odo, an end-to-end diffusion-based method that enables realistic and intuitive body reshaping guided by simple semantic attributes. Our approach combines a frozen UNet that preserves fine-grained appearance and background details from the input image with a ControlNet that guides shape transformation using target SMPL depth maps. Extensive experiments demonstrate that our method outperforms prior approaches, achieving per-vertex reconstruction errors as low as 7.5mm, significantly lower than the 13.6mm observed in baseline methods, while producing realistic results that accurately match the desired target shapes.

  • 3 authors
·
Aug 18, 2025

VQ-VAD: Vector-quantized Motion Representation Learning for Human-centric Video Anomaly Detection

Video Anomaly Detection (VAD) is inherently challenging due to the scarcity of anomalies and the large visual variability in surveillance footage, including changes in lighting, viewpoint, and human appearance. To mitigate visual noise and address privacy concerns, recent work has shifted to pose-based VAD, which focuses on motion dynamics rather than raw video data. However, existing pose-based approaches model human behavior in continuous latent spaces, limiting their ability to learn compact motion patterns necessary for robust behavior analysis. We address this by proposing Vector-Quantized Video Anomaly Detection (VQ-VAD), a novel human-centric anomaly detection framework that learns discrete motion representations. VQ-VAD adapts Vector-Quantized GAN (VQ-GAN), originally developed for image generation, to operate on keypoint sequences and construct a motion codebook of normal behavior. Trained exclusively on normal motion sequences, VQ-VAD detects anomalies by identifying high reconstruction errors when an observed motion sequence cannot be mapped to the learned codebook. We conduct extensive experiments across three complementary evaluation settings, including in-domain, cross-domain, and cross-dataset generalization, on four anomaly detection benchmarks. VQ-VAD achieves strong in-domain accuracy (81.83% on HR-SHT [15]), effective cross-domain transfer from CMU Panoptic [14] (76.69% on HR-SHT [15] without retraining), and competitive cross-dataset robustness. The code base for this work is available at https://github.com/TeCSAR-UNCC/VQ-VAD.

  • 5 authors
·
Aug 4

QuantWM: Temporally Consistent 2-Bit KV Cache Quantization for Video World Models

Video world models achieve long-range temporal consistency by storing KV cache during generation, but the growing cache makes KV cache memory a major deployment bottleneck, which motivates low-bit quantization study for efficiency. Existing 2-bit KV cache quantization methods can achieve nearly lossless performance on VBench, however, when applied to video world models, we find they still cause severe temporal flickering and visual degradation. Meanwhile, deeper investigates show that Key quantization produces smaller reconstruction errors than Value, but surprisingly leads to larger output degradation. We trace this discrepancy to attention in video world models: Key perturbations can change the attention logits, and shift the temporal-spatial tokens selected by Queries. These observations motivate us to preserve attention logits and temporal-spatial token selection during KV cache quantization. To address this issue, we present QuantWM, a training-free 2-bit KV cache quantization framework for video world models. QuantWM introduces two complementary techniques to mitigate the attention shifts. Firstly, quantization-sensitivity-aware clustering (QSAC) jointly considers historical Query sensitivity and residual ranges to select INT2-friendly Key centroids, which reduces quantization errors in channels that are more critical to attention. In addition, principal-subspace attention compensation (PSAC) restores the remaining Key errors along the dominant Query subspace using low-rank projections, which provides a direct and efficient correction to stabilize attention logits. Experiments on LingBot-World-v2, HY-World 1.5, Matrix-Game-2, Longcat-Video and Causal-Forcing demonstrate that QuantWM significantly improves visual quality and temporal consistency, while outperforming existing methods across benchmarks with up to 6.20 KV cache memory compression and limited additional overhead.

CacheBridge: Efficient Cross-Model KV Cache Transfer

Sharing context between LLMs in a multi-model system requires the receiving model to prefill the shared prefix because KV caches are model-specific. Recent closed-form cross-model KV transfer, hereafter Full-Head Mapping, avoids this replay by fitting a training-free affine mapper from source to target caches. However, its full-head design maps each target KV head from every source KV head in the selected layers, making transfer quality sensitive to architectural differences and causing mapper storage and application cost to grow with layer support. To this end, we introduce CacheBridge, which co-designs architecture-indexed mapper support, attention-aligned calibration, and bounded mapper construction while retaining a closed-form affine interface for online deployment. CacheBridge restricts each target head to a matched source head, weights reconstruction errors by causal attention sensitivity, and uses a fused GPU kernel to construct weighted sufficient statistics without materializing full observation tensors. Across three transfer directions, CacheBridge recovers the two Ministral 3 transfer directions where Full-Head Mapping loses substantial accuracy while preserving 99.83\% mean target retention on Qwen3. On Qwen3 14Bto32B, it reduces mapper storage by 8times, accelerates application by up to 3.0times, matches \fullhead with one tenth of the calibration data, and reduces 500-sequence construction from 92.63 to 8.63 seconds (10.7times).

  • 5 authors
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Aug 31

Dusting the Phantom: Gaussian Allocation for Fading Dynamic Content

Dynamic Gaussian representations have made high-quality, real-time volumetric video increasingly practical, yet challenging motion can still break their reconstruction: small fast-moving objects may disappear, and fine textures in highly dynamic regions are often lost. In particular, simply training longer or using more Gaussians may still fail to recover small, fast-moving objects. We argue that the key bottleneck is not representational capacity itself, but where and when Gaussian primitives are allocated. Existing allocation strategies rely on current Gaussian locations and often overlook the spatiotemporal destinations of relocated Gaussians. To address these limitations, we introduce two complementary strategies. First, Seed Injection identifies under-reconstructed dynamic regions using temporal appearance changes and reconstruction errors, and initializes new Gaussians at geometrically plausible 3D locations through multi-view observations, independent of existing Gaussian locations. Second, Temporal Biased Relocation uses time-resolved optimization signals to guide the spatiotemporal placement of relocated Gaussians. Both strategies maintain a fixed Gaussian budget without modifying the underlying representation. Experiments across multiple dynamic-scene datasets demonstrate improved reconstruction quality, particularly in highly dynamic regions, recovering small, rapidly moving objects and fine-grained appearance details.

  • 7 authors
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Oct 14 2

RDG-GS: Relative Depth Guidance with Gaussian Splatting for Real-time Sparse-View 3D Rendering

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and impressive efficiency with dense view inputs, they suffer from significant geometric reconstruction errors when applied to sparse input views. Moreover, although recent methods leverage monocular depth estimation to enhance geometric learning, their dependence on single-view estimated depth often leads to view inconsistency issues across different viewpoints. Consequently, this reliance on absolute depth can introduce inaccuracies in geometric information, ultimately compromising the quality of scene reconstruction with Gaussian splats. In this paper, we present RDG-GS, a novel sparse-view 3D rendering framework with Relative Depth Guidance based on 3D Gaussian Splatting. The core innovation lies in utilizing relative depth guidance to refine the Gaussian field, steering it towards view-consistent spatial geometric representations, thereby enabling the reconstruction of accurate geometric structures and capturing intricate textures. First, we devise refined depth priors to rectify the coarse estimated depth and insert global and fine-grained scene information to regular Gaussians. Building on this, to address spatial geometric inaccuracies from absolute depth, we propose relative depth guidance by optimizing the similarity between spatially correlated patches of depth and images. Additionally, we also directly deal with the sparse areas challenging to converge by the adaptive sampling for quick densification. Across extensive experiments on Mip-NeRF360, LLFF, DTU, and Blender, RDG-GS demonstrates state-of-the-art rendering quality and efficiency, making a significant advancement for real-world application.

  • 5 authors
·
Jan 19, 2025

MTReD: 3D Reconstruction Dataset for Fly-over Videos of Maritime Domain

This work tackles 3D scene reconstruction for a video fly-over perspective problem in the maritime domain, with a specific emphasis on geometrically and visually sound reconstructions. This will allow for downstream tasks such as segmentation, navigation, and localization. To our knowledge, there is no dataset available in this domain. As such, we propose a novel maritime 3D scene reconstruction benchmarking dataset, named as MTReD (Maritime Three-Dimensional Reconstruction Dataset). The MTReD comprises 19 fly-over videos curated from the Internet containing ships, islands, and coastlines. As the task is aimed towards geometrical consistency and visual completeness, the dataset uses two metrics: (1) Reprojection error; and (2) Perception based metrics. We find that existing perception-based metrics, such as Learned Perceptual Image Patch Similarity (LPIPS), do not appropriately measure the completeness of a reconstructed image. Thus, we propose a novel semantic similarity metric utilizing DINOv2 features coined DiFPS (DinoV2 Features Perception Similarity). We perform initial evaluation on two baselines: (1) Structured from Motion (SfM) through Colmap; and (2) the recent state-of-the-art MASt3R model. We find that the reconstructed scenes by MASt3R have higher reprojection errors, but superior perception based metric scores. To this end, some pre-processing methods are explored, and we find a pre-processing method which improves both the reprojection error and perception-based score. We envisage our proposed MTReD to stimulate further research in these directions. The dataset and all the code will be made available in https://github.com/RuiYiYong/MTReD.

  • 3 authors
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Mar 2, 2025

Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis

Inferring the 3D structure underlying a set of multi-view images typically requires solving two co-dependent tasks -- accurate 3D reconstruction requires precise camera poses, and predicting camera poses relies on (implicitly or explicitly) modeling the underlying 3D. The classical framework of analysis by synthesis casts this inference as a joint optimization seeking to explain the observed pixels, and recent instantiations learn expressive 3D representations (e.g., Neural Fields) with gradient-descent-based pose refinement of initial pose estimates. However, given a sparse set of observed views, the observations may not provide sufficient direct evidence to obtain complete and accurate 3D. Moreover, large errors in pose estimation may not be easily corrected and can further degrade the inferred 3D. To allow robust 3D reconstruction and pose estimation in this challenging setup, we propose SparseAGS, a method that adapts this analysis-by-synthesis approach by: a) including novel-view-synthesis-based generative priors in conjunction with photometric objectives to improve the quality of the inferred 3D, and b) explicitly reasoning about outliers and using a discrete search with a continuous optimization-based strategy to correct them. We validate our framework across real-world and synthetic datasets in combination with several off-the-shelf pose estimation systems as initialization. We find that it significantly improves the base systems' pose accuracy while yielding high-quality 3D reconstructions that outperform the results from current multi-view reconstruction baselines.

  • 2 authors
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Dec 4, 2024

NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground mask as supervision, easily get trapped in local minima, and therefore struggle with the reconstruction of objects with severe self-occlusion or thin structures. Meanwhile, recent neural methods for novel view synthesis, such as NeRF and its variants, use volume rendering to produce a neural scene representation with robustness of optimization, even for highly complex objects. However, extracting high-quality surfaces from this learned implicit representation is difficult because there are not sufficient surface constraints in the representation. In NeuS, we propose to represent a surface as the zero-level set of a signed distance function (SDF) and develop a new volume rendering method to train a neural SDF representation. We observe that the conventional volume rendering method causes inherent geometric errors (i.e. bias) for surface reconstruction, and therefore propose a new formulation that is free of bias in the first order of approximation, thus leading to more accurate surface reconstruction even without the mask supervision. Experiments on the DTU dataset and the BlendedMVS dataset show that NeuS outperforms the state-of-the-arts in high-quality surface reconstruction, especially for objects and scenes with complex structures and self-occlusion.

  • 6 authors
·
Jun 20, 2021

DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstruction

In recent years, the neural implicit surface has emerged as a powerful representation for multi-view surface reconstruction due to its simplicity and state-of-the-art performance. However, reconstructing smooth and detailed surfaces in indoor scenes from multi-view images presents unique challenges. Indoor scenes typically contain large texture-less regions, making the photometric loss unreliable for optimizing the implicit surface. Previous work utilizes monocular geometry priors to improve the reconstruction in indoor scenes. However, monocular priors often contain substantial errors in thin structure regions due to domain gaps and the inherent inconsistencies when derived independently from different views. This paper presents DebSDF to address these challenges, focusing on the utilization of uncertainty in monocular priors and the bias in SDF-based volume rendering. We propose an uncertainty modeling technique that associates larger uncertainties with larger errors in the monocular priors. High-uncertainty priors are then excluded from optimization to prevent bias. This uncertainty measure also informs an importance-guided ray sampling and adaptive smoothness regularization, enhancing the learning of fine structures. We further introduce a bias-aware signed distance function to density transformation that takes into account the curvature and the angle between the view direction and the SDF normals to reconstruct fine details better. Our approach has been validated through extensive experiments on several challenging datasets, demonstrating improved qualitative and quantitative results in reconstructing thin structures in indoor scenes, thereby outperforming previous work.

  • 4 authors
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Aug 29, 2023

3D Reconstruction and Information Fusion between Dormant and Canopy Seasons in Commercial Orchards Using Deep Learning and Fast GICP

In orchard automation, dense foliage during the canopy season severely occludes tree structures, minimizing visibility to various canopy parts such as trunks and branches, which limits the ability of a machine vision system. However, canopy structure is more open and visible during the dormant season when trees are defoliated. In this work, we present an information fusion framework that integrates multi-seasonal structural data to support robotic and automated crop load management during the entire growing season. The framework combines high-resolution RGB-D imagery from both dormant and canopy periods using YOLOv9-Seg for instance segmentation, Kinect Fusion for 3D reconstruction, and Fast Generalized Iterative Closest Point (Fast GICP) for model alignment. Segmentation outputs from YOLOv9-Seg were used to extract depth-informed masks, which enabled accurate 3D point cloud reconstruction via Kinect Fusion; these reconstructed models from each season were subsequently aligned using Fast GICP to achieve spatially coherent multi-season fusion. The YOLOv9-Seg model, trained on manually annotated images, achieved a mean squared error (MSE) of 0.0047 and segmentation mAP@50 scores up to 0.78 for trunks in dormant season dataset. Kinect Fusion enabled accurate reconstruction of tree geometry, validated with field measurements resulting in root mean square errors (RMSE) of 5.23 mm for trunk diameter, 4.50 mm for branch diameter, and 13.72 mm for branch spacing. Fast GICP achieved precise cross-seasonal registration with a minimum fitness score of 0.00197, allowing integrated, comprehensive tree structure modeling despite heavy occlusions during the growing season. This fused structural representation enables robotic systems to access otherwise obscured architectural information, improving the precision of pruning, thinning, and other automated orchard operations.

  • 6 authors
·
Jul 2, 2025

QERA: an Analytical Framework for Quantization Error Reconstruction

The growing number of parameters and computational demands of large language models (LLMs) present significant challenges for their efficient deployment. Recently, there is an increasing interest in quantizing weights to extremely low precision while offsetting the resulting error with low-rank, high-precision error reconstruction terms. The combination of quantization and low-rank approximation is now popular in both adapter-based, parameter-efficient fine-tuning methods such as LoftQ and low-precision inference techniques including ZeroQuant-V2. Usually, the low-rank terms are calculated via the singular value decomposition (SVD) of the weight quantization error, minimizing the Frobenius and spectral norms of the weight approximation error. Recent methods like LQ-LoRA and LQER introduced hand-crafted heuristics to minimize errors in layer outputs (activations) rather than weights, resulting improved quantization results. However, these heuristic methods lack an analytical solution to guide the design of quantization error reconstruction terms. In this paper, we revisit this problem and formulate an analytical framework, named Quantization Error Reconstruction Analysis (QERA), and offer a closed-form solution to the problem. We show QERA benefits both existing low-precision fine-tuning and inference methods -- QERA achieves a fine-tuned accuracy gain of Δ_{acc} = 6.05% of 2-bit RoBERTa-base on GLUE compared to LoftQ; and obtains Δ_{acc} = 2.97% higher post-training quantization accuracy of 4-bit Llama-3.1-70B on average than ZeroQuant-V2 and Δ_{ppl} = - 0.28 lower perplexity on WikiText2 than LQER.

  • 5 authors
·
Feb 14, 2025

OCH3R: Object-Centric Holistic 3D Reconstruction

Object-centric scene understanding is a fundamental challenge in computer vision. Existing approaches often rely on multi-stage pipelines that first apply pre-trained segmentors to extract individual objects, followed by per-object 3D reconstruction. Such methods are computationally expensive, fragile to segmentation errors, and scale poorly with scene complexity. We introduce OCH3R, a unified framework for Object-Centric Holistic 3D Reconstruction from a single RGB image. OCH3R performs one forward pass to simultaneously predict all object instances with their 6D poses and detailed 3D reconstructions. The key idea is a transformer architecture that predicts per-pixel attributes, including CLIP-based category embeddings, metric depth, normalized object coordinates (NOCS), and a fixed number of 3D Gaussians representing each object. To supervise these Gaussian reconstructions, we transform them into canonical space using the predicted 6D poses and align them with pre-rendered canonical ground truth, avoiding costly per-image Gaussian label generation. On standard indoor benchmarks, OCH3R achieves state-of-the-art performance across monocular depth estimation, open-vocabulary semantic segmentation, and RGB-only category-level 6D pose estimation, while producing high-fidelity, editable per-object reconstructions. Crucially, inference is fully feed-forward and scales independently of the number of objects, offering orders-of-magnitude speedups over conventional multi-stage pipelines in cluttered scenes.

  • 4 authors
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May 12

SERQ: Saliency-Aware Low-Rank Error Reconstruction for LLM Quantization

Post-training quantization (PTQ) has emerged as a prevailing technique for deploying large language models (LLMs) efficiently in terms of both memory and computation, across edge devices and server platforms. Existing PTQ methods primarily aim to reduce precision in weights and activations by mitigating quantization errors caused by channel-wise outlier activations (e.g., pre-quantization scaling, online transformations, or low-rank error reconstruction). Among these approaches, error reconstruction with low-rank adaptation (LoRA) has proven particularly effective, as it introduces a lightweight auxiliary computation path without requiring heavy optimization or additional online layers. However, prior studies reveal severe accuracy degradation under W4A4 settings, and conventional low-rank adaptations rely on two sequential factors, necessitating intermediate quantization during inference and thereby limiting low-precision efficiency. In this work, we propose SERQ, a saliency-aware error reconstruction method for low-bit LLM inference that employs a single low-rank compensation matrix. SERQ preserves efficient 4-bit matrix multiplication in linear layers by jointly mitigating quantization errors arising from both activation and weight saliency through three stages: (1) static activation flattening, (2) saliency-aware error reconstruction, and (3) offline weight permutation. The method incurs additional computation only for low-rank error reconstruction via a single decomposition, while all other operations are performed offline, thereby keeping latency overhead minimal. Empirically, SERQ outperforms prior error reconstruction methods under both W4A8 and W4A4 settings, and achieves higher accuracy than state-of-the-art rotation-based W4A4 approaches, while substantially reducing calibration complexity.

  • 3 authors
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Mar 8

LAN-HDR: Luminance-based Alignment Network for High Dynamic Range Video Reconstruction

As demands for high-quality videos continue to rise, high-resolution and high-dynamic range (HDR) imaging techniques are drawing attention. To generate an HDR video from low dynamic range (LDR) images, one of the critical steps is the motion compensation between LDR frames, for which most existing works employed the optical flow algorithm. However, these methods suffer from flow estimation errors when saturation or complicated motions exist. In this paper, we propose an end-to-end HDR video composition framework, which aligns LDR frames in the feature space and then merges aligned features into an HDR frame, without relying on pixel-domain optical flow. Specifically, we propose a luminance-based alignment network for HDR (LAN-HDR) consisting of an alignment module and a hallucination module. The alignment module aligns a frame to the adjacent reference by evaluating luminance-based attention, excluding color information. The hallucination module generates sharp details, especially for washed-out areas due to saturation. The aligned and hallucinated features are then blended adaptively to complement each other. Finally, we merge the features to generate a final HDR frame. In training, we adopt a temporal loss, in addition to frame reconstruction losses, to enhance temporal consistency and thus reduce flickering. Extensive experiments demonstrate that our method performs better or comparable to state-of-the-art methods on several benchmarks.

  • 2 authors
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Aug 21, 2023

SAES-SVD: Self-Adaptive Suppression of Accumulated and Local Errors for SVD-based LLM Compression

The rapid growth in the parameter scale of large language models (LLMs) has created a high demand for efficient compression techniques. As a hardware-agnostic and highly compatible technique, low-rank compression has been widely adopted. However, existing methods typically compress each layer independently by minimizing per-layer reconstruction error, overlooking a critical limitation: the reconstruction error propagates and accumulates through the network, which leads to amplified global deviations from the full-precision baseline. To address this, we propose Self-Adaptive Error Suppression SVD (SAES-SVD), a LLMs compression framework that jointly optimizes intra-layer reconstruction and inter-layer error compensation. SAES-SVD is composed of two novel components: (1) Cumulative Error-Aware Layer Compression (CEALC), which formulates the compression objective as a combination of local reconstruction and weighted cumulative error compensation. Based on it, we derive a closed-form low-rank solution relied on second-order activation statistics, which explicitly aligns each layer's output with its full-precision counterpart to compensate for accumulated errors. (2) Adaptive Collaborative Error Suppression (ACES), which automatically adjusts the weighting coefficient to enhance the low-rank structure of the compression objective in CEALC. Specifically, the coefficient is optimized to maximize the ratio between the Frobenius norm of the compressed layer's output and that of the compression objective under a fixed rank, thus ensuring that the rank budget is utilized effectively. Extensive experiments across multiple LLM architectures and tasks show that, without fine-tuning or mixed-rank strategies, SAES-SVD consistently improves post-compression performance.

  • 5 authors
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Feb 2

RaV-IDP: A Reconstruction-as-Validation Framework for Faithful Intelligent Document Processing

Intelligent document processing pipelines extract structured entities (tables, images, and text) from documents for use in downstream systems such as knowledge bases, retrieval-augmented generation, and analytics. A persistent limitation of existing pipelines is that extraction output is produced without any intrinsic mechanism to verify whether it faithfully represents the source. Model-internal confidence scores measure inference certainty, not correspondence to the document, and extraction errors pass silently into downstream consumers. We present Reconstruction as Validation (RaV-IDP), a document processing pipeline that introduces reconstruction as a first-class architectural component. After each entity is extracted, a dedicated reconstructor renders the extracted representation back into a form comparable to the original document region, and a comparator scores fidelity between the reconstruction and the unmodified source crop. This fidelity score is a grounded, label-free quality signal. When fidelity falls below a per-entity-type threshold, a structured GPT-4.1 vision fallback is triggered and the validation loop repeats. We enforce a bootstrap constraint: the comparator always anchors against the original document region, never against the extraction, preventing the validation from becoming circular. We further propose a per-stage evaluation framework pairing each pipeline component with an appropriate benchmark. The code pipeline is publicly available at https://github.com/pritesh-2711/RaV-IDP for experimentation and use.

  • 1 authors
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Apr 25 2

Can Single-View Mesh Reconstruction Generalize to Robot Camera Rotation?

Single-view mesh reconstruction predicts object meshes and spatial layouts from a single observation, making it attractive for fast robot spatial reasoning and real-to-sim digital twins. However, robot-mounted cameras naturally rotate during manipulation and navigation, while learned single-view reconstruction models often rely on view-dependent priors and may generalize poorly to out-of-distribution camera rotations. Such rotations can introduce 3D inconsistencies, incorrect layouts, and violations of physical constraints, but this failure mode remains under-evaluated. We introduce an evaluation protocol with controlled axis-wise roll, pitch, and yaw sweeps to trace errors in monocular depth estimation (MDE), canonical object meshes, camera-space layout, and physical plausibility within a representative SAM3D-style pipeline. On the Aria Digital Twin dataset and a real Franka wrist-camera sequence, camera rotations induce MDE distortion, layout drift, and collision penetration, while canonical mesh predictions remain relatively stable. A two-stage SAM3D+FoundationPose pipeline is more robust than one-stage feed-forward layout prediction, and our Gravity-Aware Refinement reduces one-stage pairwise ICP-based layout-orientation error by 47.1%. Our evaluation reveals that current single-view mesh reconstruction methods generalize poorly to robot camera rotation, and suggests that explicit gravity cues are important for reliable robotic single-view mesh reconstruction.

  • 7 authors
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Jun 21

Evidence-Calibrated Runtime Reconstruction for Agent Skills Across Heterogeneous Coding Agents

Agent Skills package reusable instructions and assets for tool-using language-model agents. Progressive loading creates failure boundaries poorly represented by session-, model-, or tool-centric traces: a Skill can be discovered but not activated, activated without instructions, or appear successful without an independently verified outcome. We present Skill Runtime Intelligence, a passive runtime-intelligence system that reconstructs supported Skill-lifecycle stages across heterogeneous harnesses while preserving unsupported stages as unknown. Its Run Panorama separates immutable events, deterministic relations, inferred diagnoses, and controlled outcomes with four evidence grades; optional trace import and OTLP/HTTP export support existing observability deployments. Across six frozen repository profiles, three coding agents, and seven clean or fault-injected conditions, all 126 executions preserve source worktrees and each correlates to exactly one source session. Yet adapters expose three distinct semantics: no Skill runs; complete runs but no failure-like events; or failure-like events in every operational-failure and clean session. In a seven-template diagnostic study, semantic aliases and Panorama localize the same six non-clean boundaries but differ in exact/status behavior; both Raw views emit a failure status on all 18 clean cases, while Panorama emits none. A known-rule graph conforms to 126/126 frozen contracts, whereas a second model completes only 228/378 calls. These observations motivate executable adapter qualification and show that event presence is not boundary fidelity, composite exact scores mask distinct errors, and model explanations must not overwrite deterministic facts.

  • 1 authors
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Aug 8

DifFRACT: Diffusion Feature Reconstruction and Attribution for Circuit Tracing

Mechanistic interpretability seeks to explain neural network behavior by decomposing model computations into interpretable features and circuits. While transcoder-based circuit tracing has recently enabled detailed causal analyses of large language models, multimodal diffusion transformers for image generation remain comparatively opaque. We still lack tools for understanding how semantic information propagates across denoising steps and how text and image representations interact within double-stream MM-DiT architectures. Existing methods provide only partial insight: attention maps expose a limited view of token interactions, while sparse autoencoders can discover interpretable features but do not directly reveal how these features are transformed and composed through nonlinear MLP layers. In this work, we extend transcoder-based circuit tracing to multimodal diffusion transformers. We train timestep-conditioned transcoders that faithfully approximate the input-output behavior of MLP sublayers in FLUX.1[schnell]. By replacing MLPs with transcoders and linearizing the remaining computation, we obtain exact feature-to-feature attribution and recover compact, interpretable circuits. Empirically, our transcoders match or slightly outperform sparse autoencoders on the sparsity-faithfulness tradeoff. The resulting circuits reveal mechanisms underlying attribute binding and cross-stream semantic propagation, and provide causal explanations for systematic generation errors. Moreover, circuit-guided interventions are substantially more precise and effective than standard SAE-based steering. Our results demonstrate that transcoder-based circuit analysis is feasible for state-of-the-art diffusion transformers and provides a powerful framework for understanding and controlling multimodal generative models. The code is available at https://github.com/Artalmaz31/DifFRACT

  • 3 authors
·
Jun 14

FF3R: Feedforward Feature 3D Reconstruction from Unconstrained views

Recent advances in vision foundation models have revolutionized geometry reconstruction and semantic understanding. Yet, most of the existing approaches treat these capabilities in isolation, leading to redundant pipelines and compounded errors. This paper introduces FF3R, a fully annotation-free feed-forward framework that unifies geometric and semantic reasoning from unconstrained multi-view image sequences. Unlike previous methods, FF3R does not require camera poses, depth maps, or semantic labels, relying solely on rendering supervision for RGB and feature maps, establishing a scalable paradigm for unified 3D reasoning. In addition, we address two critical challenges in feedforward feature reconstruction pipelines, namely global semantic inconsistency and local structural inconsistency, through two key innovations: (i) a Token-wise Fusion Module that enriches geometry tokens with semantic context via cross-attention, and (ii) a Semantic-Geometry Mutual Boosting mechanism combining geometry-guided feature warping for global consistency with semantic-aware voxelization for local coherence. Extensive experiments on ScanNet and DL3DV-10K demonstrate FF3R's superior performance in novel-view synthesis, open-vocabulary semantic segmentation, and depth estimation, with strong generalization to in-the-wild scenarios, paving the way for embodied intelligence systems that demand both spatial and semantic understanding.

  • 7 authors
·
Apr 9

A Quantitative Evaluation of Dense 3D Reconstruction of Sinus Anatomy from Monocular Endoscopic Video

Generating accurate 3D reconstructions from endoscopic video is a promising avenue for longitudinal radiation-free analysis of sinus anatomy and surgical outcomes. Several methods for monocular reconstruction have been proposed, yielding visually pleasant 3D anatomical structures by retrieving relative camera poses with structure-from-motion-type algorithms and fusion of monocular depth estimates. However, due to the complex properties of the underlying algorithms and endoscopic scenes, the reconstruction pipeline may perform poorly or fail unexpectedly. Further, acquiring medical data conveys additional challenges, presenting difficulties in quantitatively benchmarking these models, understanding failure cases, and identifying critical components that contribute to their precision. In this work, we perform a quantitative analysis of a self-supervised approach for sinus reconstruction using endoscopic sequences paired with optical tracking and high-resolution computed tomography acquired from nine ex-vivo specimens. Our results show that the generated reconstructions are in high agreement with the anatomy, yielding an average point-to-mesh error of 0.91 mm between reconstructions and CT segmentations. However, in a point-to-point matching scenario, relevant for endoscope tracking and navigation, we found average target registration errors of 6.58 mm. We identified that pose and depth estimation inaccuracies contribute equally to this error and that locally consistent sequences with shorter trajectories generate more accurate reconstructions. These results suggest that achieving global consistency between relative camera poses and estimated depths with the anatomy is essential. In doing so, we can ensure proper synergy between all components of the pipeline for improved reconstructions that will facilitate clinical application of this innovative technology.

  • 12 authors
·
Oct 22, 2023

TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors

Reconstructing transparent surfaces is essential for tasks such as robotic manipulation in labs, yet it poses a significant challenge for 3D reconstruction techniques like 3D Gaussian Splatting (3DGS). These methods often encounter a transparency-depth dilemma, where the pursuit of photorealistic rendering through standard α-blending undermines geometric precision, resulting in considerable depth estimation errors for transparent materials. To address this issue, we introduce Transparent Surface Gaussian Splatting (TSGS), a new framework that separates geometry learning from appearance refinement. In the geometry learning stage, TSGS focuses on geometry by using specular-suppressed inputs to accurately represent surfaces. In the second stage, TSGS improves visual fidelity through anisotropic specular modeling, crucially maintaining the established opacity to ensure geometric accuracy. To enhance depth inference, TSGS employs a first-surface depth extraction method. This technique uses a sliding window over α-blending weights to pinpoint the most likely surface location and calculates a robust weighted average depth. To evaluate the transparent surface reconstruction task under realistic conditions, we collect a TransLab dataset that includes complex transparent laboratory glassware. Extensive experiments on TransLab show that TSGS achieves accurate geometric reconstruction and realistic rendering of transparent objects simultaneously within the efficient 3DGS framework. Specifically, TSGS significantly surpasses current leading methods, achieving a 37.3% reduction in chamfer distance and an 8.0% improvement in F1 score compared to the top baseline. The code and dataset are available at https://longxiang-ai.github.io/TSGS/.

  • 5 authors
·
Aug 2, 2025

Map-Det3D: Metric Feed-Forward 3D Reconstruction Prior for Multi-view 3D Object Detection from Streaming Inputs

Metric 3D object detection is a core capability for embodied agents, yet most reliable systems lean on depth sensors, trading away cost, power, and integration simplicity. This motivates monocular 3D detection, which avoids additional constraints, yet it faces a major obstacle: from a single image, depth, and especially absolute scale, are underconstrained. As a result, the prevailing pattern of detecting in 2D and then predicting 3D attributes is often brittle, since modest range errors can dominate 3D localization, and the learned scale prior can fail when cameras, motion, or environments undergo domain shifts. To address this, we propose Map-Det3D, an online multi-view 3D object detection model that brings detection directly into a 3D space reconstructed from RGB. We map a short temporal window into multiple views and repurpose a feed-forward metric 3D reconstruction model as our geometric backbone while tuning its object-aware capabilities. Building on this representation, Map-Det3D directly predicts boxes in metric 3D space, without the widely used 2D-to-3D lifting. Experiments across different benchmarks show that this design supports strong online performance and robust transfer without adaptation, suggesting that training reconstruction priors for detection is a practical route to stable metric 3D detection from monocular video. Code and models are available at https://royyang0714.github.io/Map-Det3D.

  • 10 authors
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Aug 11

RoGe: Novel View Synthesis via End-to-End Implicit Reconstruction and Generation

Novel view synthesis from sparse inputs requires both geometric grounding from the observed views and generative priors of unobserved regions, motivating recent hybrid methods that combine reconstruction and generation. However, existing methods bridge the two with rendered images or explicit 3D representations such as point maps or 3D Gaussians. Generation is thus conditioned on a lossy and imperfect projection of the scene, inheriting its errors, and reconstruction receives no signal from generation to correct them. We present RoGe, an end-to-end unified reconstruction and generation framework that removes this explicit bridge. It targets roaming within a scene anchored by sparse views: given a few posed images and a camera trajectory, it synthesizes a temporally coherent video along that trajectory. From the sparse input views, RoGe builds an implicit scene representation with a feed-forward reconstruction model, and queries it with target camera rays to obtain per-view geometric features. These features are injected into a video diffusion model as conditioning, without any 3D intermediate. Both modules are trained jointly, so the generation objective directly shapes its own geometric conditioning. We conduct experiments on DL3DV, where RoGe outperforms reconstruction-based, generation-based, and hybrid baselines on image-level metrics and video-level temporal consistency. Ablations confirm that ray-queried implicit features outperform both raw reconstruction tokens and rendered RGB as conditioning, and that joint training brings further gains.

  • 4 authors
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Sep 1

GeoWeaver: Accurate Long-Sequence 3D Reconstruction via Hierarchical Geometric Assembly

Long-sequence 3D reconstruction from RGB videos requires both accurate local geometry and globally consistent camera motion. Feed-forward models provide strong depth and pose predictions, but their memory cost prevents joint inference over long sequences. Chunk-wise processing improves scalability, yet independently predicted chunks often exhibit scale drift, pose errors, and point-cloud misalignment. We present GeoWeaver, a unified framework comprising a Geometric Prior Model (GPM) and Test-Time Adaptation (TTA). The GPM predicts chunk-wise depth, confidence, and camera parameters as adjustable geometric priors. TTA then performs sequential initialization, global chunk-level Sim(3) alignment, and coarse-to-fine refinement of camera poses, affine depth corrections, and intrinsics. Dense correspondences provide adjacent, cross-chunk, and long-range constraints, while a robust CDF-style objective jointly optimizes weighted 2D reprojection and 3D consistency residuals. This design preserves local geometric accuracy while correcting accumulated pose, scale, depth, and calibration errors. Experiments across diverse long-sequence benchmarks demonstrate improved camera accuracy, global consistency, and point-cloud quality. Ablations verify the contribution of each adaptation stage, and applying the same TTA procedure to different geometric prior models consistently improves their trajectory estimates, demonstrating that GeoWeaver is not tied to a specific GPM.

  • 7 authors
·
Aug 17

Self-Supervised Robustifying Guidance for Monocular 3D Face Reconstruction

Despite the recent developments in 3D Face Reconstruction from occluded and noisy face images, the performance is still unsatisfactory. Moreover, most existing methods rely on additional dependencies, posing numerous constraints over the training procedure. Therefore, we propose a Self-Supervised RObustifying GUidancE (ROGUE) framework to obtain robustness against occlusions and noise in the face images. The proposed network contains 1) the Guidance Pipeline to obtain the 3D face coefficients for the clean faces and 2) the Robustification Pipeline to acquire the consistency between the estimated coefficients for occluded or noisy images and the clean counterpart. The proposed image- and feature-level loss functions aid the ROGUE learning process without posing additional dependencies. To facilitate model evaluation, we propose two challenging occlusion face datasets, ReaChOcc and SynChOcc, containing real-world and synthetic occlusion-based face images for robustness evaluation. Also, a noisy variant of the test dataset of CelebA is produced for evaluation. Our method outperforms the current state-of-the-art method by large margins (e.g., for the perceptual errors, a reduction of 23.8% for real-world occlusions, 26.4% for synthetic occlusions, and 22.7% for noisy images), demonstrating the effectiveness of the proposed approach. The occlusion datasets and the corresponding evaluation code are released publicly at https://github.com/ArcTrinity9/Datasets-ReaChOcc-and-SynChOcc.

  • 8 authors
·
Dec 28, 2021

MeanFuser: Fast One-Step Multi-Modal Trajectory Generation and Adaptive Reconstruction via MeanFlow for End-to-End Autonomous Driving

Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt ``MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights.Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.

  • 12 authors
·
Mar 25

NoDrift3R: Raymap-Guided Coupling for Drift-Robust Unposed Feed-Forward 3D Reconstruction

Pose-Free Feed-forward 3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for fast scene reconstruction. However, its performance degrades significantly in long image sequences due to cumulative camera pose estimation drift, which propagates errors into geometric modeling and severely limits rendering fidelity. In this work, we revisit the long-sequence bottleneck and identify pose drift as the primary factor restricting reconstruction quality. Furthermore, while SfM-based pseudo ground-truth poses introduce sensor noise, purely rendering-based supervision often leads to optimization instability and local minima due to the entangled optimization of geometry and pose. To address the challenges, we propose a synergistic pose-free framework that explicitly couples geometry and appearance via a Raymap-Guided Coupling Module (RGC). Concretely, we anchor Gaussian centers to raymap-induced geometry and jointly optimize RGB reconstruction, raymap consistency, and camera regularization under a unified objective, yielding a bidirectional feedback loop: stronger geometry improves rendering, and appearance supervision in turn refines geometry and pose. To further stabilize learning across wide temporal ranges, we introduce a Dual-Frequency Viewpoint Scheduling strategy that combines easy-to-hard interval expansion with replay of short-interval pairs. Extensive experiments across in-domain and cross-domain datasets show consistent gains in both rendering and pose estimation, with notably improved robustness on long sequences. Ablation studies validate our central insight: explicitly designed geometry-appearance synergy is the key to scalable and drift-robust pose-free feed-forward 3D reconstruction.

  • 7 authors
·
Jul 7

Fourier is Frontier: Frequency-Aware Autoencoding for High-Fidelity Music Reconstruction

Continuous-latent audio autoencoders form the backbone of latent music generators, yet decoders at high compression rates commonly exhibit three failure modes: high-frequency loss, phase incoherence, and stereo-image collapse. These share a structural root: waveform autoencoders lack an explicit frequency axis, leaving no handle for targeted per-band correction. Among five matched-budget representations, the complex STFT achieves the lowest full-band and high-frequency spectral distances, providing direct access to magnitude and phase at every bin. Building on this, we present ear-VAE2, a complex-spectral autoencoder with cross-channel interaction. Spec-SnakeBeta learns a periodic activation per frequency bin with frequency-dependent initialization, outperforming other activation variants while using fewer parameters than the fully independent variant. Duplex-Aware Refiner applies band-specific corrections to magnitude and phase following duplex theory of sound localization. On the 546-track Song Describer Dataset, ear-VAE2 achieves the best point estimates on five of seven reconstruction metrics. The Duplex-Aware Refiner reduces Mel Distance by 19.4% and uses ~45% fewer residual-output dimensions than the Unconstrained Refiner, while also lowering spectral distances, spatial-cue errors, and receiving higher ratings from professional engineers. The downstream generator using ear-VAE2 latents achieves better point estimates on all 12 automatic metrics.Demo page is available at https://eps-acoustic-revolution-lab.github.io/EAR_VAE2/.

  • 3 authors
·
Aug 19

Revisiting Local Context for Long-Horizon Streaming 3D Reconstruction

Streaming 3D reconstruction from extremely long videos requires estimating camera motion and scene geometry online under bounded memory and computation. Early streaming models achieve causal, bounded-cost inference using finite context buffers or compact recurrent states, yet their estimates often deteriorate as sequences grow. Recent methods improve long-horizon stability by coupling short-range context with persistent or multi-level long-range memory. We pursue a different route: we keep the learned temporal state strictly local and formulate predictions whose targets remain independent of sequence length. We present ABot-Recon, a simple streaming model that caches KV features from only the preceding 11 frames. It predicts a point map in the current camera coordinate system together with an adjacent-frame relative pose. These predictions remain equivariant under changes of reference frame, and global poses and geometry are recovered through sequential composition. To reduce accumulated drift, a lightweight temporal refiner improves relative rotations using recent visual and motion context, while a composition-aware pose loss supervises multi-step pose composition. Extensive evaluations on challenging long-sequence benchmarks demonstrate the superior long-horizon performance of our local-context approach. On Oxford Spires, ABot-Recon achieves an ATE of 4.35 m and an RPE-R of 0.12^circ, reducing both errors by approximately 40\% relative to the best prior results.

EoRA: Training-free Compensation for Compressed LLM with Eigenspace Low-Rank Approximation

In this work, we re-formulate the model compression problem into the customized compensation problem: Given a compressed model, we aim to introduce residual low-rank paths to compensate for compression errors under customized requirements from users (e.g., tasks, compression ratios), resulting in greater flexibility in adjusting overall capacity without being constrained by specific compression formats. However, naively applying SVD to derive residual paths causes suboptimal utilization of the low-rank representation capacity. Instead, we propose Training-free Eigenspace Low-Rank Approximation (EoRA), a method that directly minimizes compression-induced errors without requiring gradient-based training, achieving fast optimization in minutes using a small amount of calibration data. EoRA projects compression errors into the eigenspace of input activations, leveraging eigenvalues to effectively prioritize the reconstruction of high-importance error components. Moreover, EoRA can be seamlessly integrated with fine-tuning and quantization to further improve effectiveness and efficiency. EoRA consistently outperforms previous methods in compensating errors for compressed LLaMA2/3 models on various tasks, such as language generation, commonsense reasoning, and math reasoning tasks (e.g., 31.31%/12.88% and 9.69% improvements on ARC-Easy/ARC-Challenge and MathQA when compensating LLaMA3-8B that is quantized to 4-bit and pruned to 2:4 sparsity). EoRA offers a scalable, training-free solution to compensate for compression errors, making it a powerful tool to deploy LLMs in various capacity and efficiency requirements.

nvidia NVIDIA
·
Oct 28, 2024 2

PDE-OBS: Controlled Evaluation Across Observation Patterns

Physical-field reconstruction and forecasting depend on both measurement density and spatial layout, yet evaluation under a single observation pattern does not characterize performance when that pattern changes. We introduce PDE-OBS, an integrated benchmarking platform spanning numerical data generation, model training, and inference and evaluation under varying observation conditions. It combines 560,000 fields and trajectories from seven partial differential equation families with configurable observation operators and seven adapted baseline methods for stationary reconstruction and short-horizon forecasting. Separating observation construction from physical records allows users to specify parameterized patterns and deterministic mixtures for training and testing while preserving prediction targets and data splits. The evaluation protocol uses references trained for each test pattern to compare models on identical test observations and targets, alongside equal-count groups for spatial-layout comparisons. On a 14,000-record subset, we evaluate 441 trained models under nine test patterns, yielding 3,969 evaluations. Mean cross-pattern error exceeds mean matched-pattern error in all 49 PDE-method pairs, and this finding persists in a configuration-matched subset of 117 models. Denser test observations do not consistently reduce error for a fixed model. Mixed-pattern training on five completed pairs reduces large single-pattern transfer errors, although destination-trained references usually remain more accurate. Together, the benchmark and findings support systematic evaluation of observation-pattern sensitivity and provide a reusable workflow for developing methods under changing measurement conditions. Code: https://github.com/ru1ch3n/PDE-OBS.

  • 10 authors
·
Sep 29

CBQ: Cross-Block Quantization for Large Language Models

Post-training quantization (PTQ) has driven attention to producing efficient large language models (LLMs) with ultra-low costs. Since hand-craft quantization parameters lead to low performance in low-bit quantization, recent methods optimize the quantization parameters through block-wise reconstruction between the floating-point and quantized models. However, these methods suffer from two challenges: accumulated errors from independent one-by-one block quantization and reconstruction difficulties from extreme weight and activation outliers. To address these two challenges, we propose CBQ, a cross-block reconstruction-based PTQ method for LLMs. To reduce error accumulation, we introduce a cross-block dependency with the aid of a homologous reconstruction scheme to build the long-range dependency between adjacent multi-blocks with overlapping. To reduce reconstruction difficulty, we design a coarse-to-fine pre-processing (CFP) to truncate weight outliers and dynamically scale activation outliers before optimization, and an adaptive rounding scheme, called LoRA-Rounding, with two low-rank learnable matrixes to further rectify weight quantization errors. Extensive experiments demonstrate that: (1) CBQ pushes both activation and weight quantization to low-bit settings W4A4, W4A8, and W2A16. (2) CBQ achieves better performance than the existing state-of-the-art methods on various LLMs and benchmark datasets.

  • 11 authors
·
Dec 13, 2023

ActionPiece: Rethinking Action Tokenization for Autoregressive Vision-Language-Action Models

Action tokenizers play a central role in autoregressive vision-language-action (VLA) models, determining both the targets for policy training and the executable commands recovered from predicted tokens. Their fidelity is commonly evaluated using pointwise reconstruction metrics such as mean squared error (MSE), yet small individual errors do not fully characterize how faithfully action adjustments across demonstrations are preserved. After compression, similar actions may still cluster around a representative motion, while the adjustments needed for different contexts are diminished, distorted, or even reversed. We introduce physical rank consistency (PRC) to measure how well tokenization preserves local physical distance rankings after reconstruction. Evaluating decoded actions provides a common reference across token vocabularies and decoder architectures, complementing pointwise accuracy with a measure of relational fidelity. We further present ActionPiece, which preserves physical action relationships through joint supervision of representation learning and quantization. Physical rank preservation supervises near-far ordering in encoder and quantized feature distances, while quantization regularization applies the same ordering to codeword assignment distributions. Both objectives augment reconstruction, producing discrete action tokens for standard autoregressive policy learning and execution through a frozen decoder. Under the same Qwen3-VL-4B policy training setup, ActionPiece achieves 94.8% on LIBERO and 68.8% on unseen LIBERO-Plus, with additional evaluations reaching 71.9% on SimplerEnv and 51.5% across VLA-Arena L0-L2. Component ablations show that the two objectives jointly improve PRC and policy success, demonstrating the value of physical relationship supervision for action tokenization.

DeepCybo DeepCybo
·
Sep 15 2

ExMR: Extremity Motion Refinement for Monocular Human Motion Capture

Detailed hand and foot articulation is important for animation and motion analysis, yet remains challenging to recover from monocular video. Recent expressive video methods infer hand articulation from shared whole-body representations. Our conference work suggests that this underexploits local evidence: the Foot Motion Refinement (FootMR) module refines ankle rotations from foot keypoints, improving reconstruction even when the initial estimator receives the same keypoints. We extend this principle to hands with the Hand Motion Refinement (HandMR) module. Because 2D finger keypoints are often missing or unreliable, HandMR combines image features of a pretrained hand reconstruction model with initial arm and hand rotations to refine elbows, wrists, and fingers. We integrate FootMR and HandMR into ExMR (Extremity Motion Refinement), a system for reconstructing 3D body, hand, and foot motion from monocular video. An initial temporal estimator predicts whole-body motion, after which both refiners revisit local evidence to predict residual joint rotations. Experiments on ARCTIC, MOYO, RICH, and MOOF show that ExMR outperforms state-of-the-art methods in hand and foot reconstruction, reducing hand per-vertex error and ankle joint angle error on MOYO by 19% and 18%, respectively, relative to the strongest competitor. Code will be made available for research purposes. Project page: https://twehrbein.github.io/exmr-website/

  • 2 authors
·
Oct 18

Swin-X2S: Reconstructing 3D Shape from 2D Biplanar X-ray with Swin Transformers

The conversion from 2D X-ray to 3D shape holds significant potential for improving diagnostic efficiency and safety. However, existing reconstruction methods often rely on hand-crafted features, manual intervention, and prior knowledge, resulting in unstable shape errors and additional processing costs. In this paper, we introduce Swin-X2S, an end-to-end deep learning method for directly reconstructing 3D segmentation and labeling from 2D biplanar orthogonal X-ray images. Swin-X2S employs an encoder-decoder architecture: the encoder leverages 2D Swin Transformer for X-ray information extraction, while the decoder employs 3D convolution with cross-attention to integrate structural features from orthogonal views. A dimension-expanding module is introduced to bridge the encoder and decoder, ensuring a smooth conversion from 2D pixels to 3D voxels. We evaluate proposed method through extensive qualitative and quantitative experiments across nine publicly available datasets covering four anatomies (femur, hip, spine, and rib), with a total of 54 categories. Significant improvements over previous methods have been observed not only in the segmentation and labeling metrics but also in the clinically relevant parameters that are of primary concern in practical applications, which demonstrates the promise of Swin-X2S to provide an effective option for anatomical shape reconstruction in clinical scenarios. Code implementation is available at: https://github.com/liukuan5625/Swin-X2S.

  • 11 authors
·
Jan 10, 2025

Image Tokenizer Needs Post-Training

Recent image generative models typically capture the image distribution in a pre-constructed latent space, relying on a frozen image tokenizer. However, there exists a significant discrepancy between the reconstruction and generation distribution, where current tokenizers only prioritize the reconstruction task that happens before generative training without considering the generation errors during sampling. In this paper, we comprehensively analyze the reason for this discrepancy in a discrete latent space, and, from which, we propose a novel tokenizer training scheme including both main-training and post-training, focusing on improving latent space construction and decoding respectively. During the main training, a latent perturbation strategy is proposed to simulate sampling noises, \ie, the unexpected tokens generated in generative inference. Specifically, we propose a plug-and-play tokenizer training scheme, which significantly enhances the robustness of tokenizer, thus boosting the generation quality and convergence speed, and a novel tokenizer evaluation metric, \ie, pFID, which successfully correlates the tokenizer performance to generation quality. During post-training, we further optimize the tokenizer decoder regarding a well-trained generative model to mitigate the distribution difference between generated and reconstructed tokens. With a sim400M generator, a discrete tokenizer trained with our proposed main training achieves a notable 1.60 gFID and further obtains 1.36 gFID with the additional post-training. Further experiments are conducted to broadly validate the effectiveness of our post-training strategy on off-the-shelf discrete and continuous tokenizers, coupled with autoregressive and diffusion-based generators.

  • 10 authors
·
Sep 15, 2025 2

PhysicsFormer: An Efficient and Fast Attention-Based Physics Informed Neural Network for Solving Incompressible Navier Stokes Equations

Traditional experimental and numerical approaches for fluid dynamics problems often suffer from high computational cost, mesh sensitivity, and limited capability in capturing complex physical behaviors. Moreover, conventional physics-informed neural networks (PINNs) frequently struggle in chaotic and highly unsteady flow regimes. In this work, we propose PhysicsFormer, a fast and efficient transformer-based physics-informed framework that incorporates multi-head encoder-decoder cross-attention. Unlike multilayer perceptron-based PINNs, PhysicsFormer operates on sequential representations constructed from spatio-temporal data, enabling effective learning of long-range temporal dependencies and improved propagation of initial condition information. A data-embedding strategy is employed to convert spatio-temporal points into pseudo-sequences, while a dynamics-weighted loss function replaces the standard PINNs formulation. Owing to its parallel learning structure, PhysicsFormer demonstrates superior computational efficiency compared to existing transformer-based approaches. The framework is validated on Burgers' equation and flow reconstruction governed by the Navier-Stokes equations, achieving mean squared errors on the order of 10^{-6}. In addition, an inverse problem involving parameter identification in the two-dimensional incompressible Navier-Stokes equations is investigated. For clean data, PhysicsFormer achieves zero identification error for both λ_1 and λ_2; under 1% Gaussian noise, the errors are 0.07% for λ_1 and 0% for λ_2. These results demonstrate that PhysicsFormer provides a reliable and computationally efficient surrogate modeling framework for time-dependent fluid flow problems.

  • 3 authors
·
Jan 7

Prompt-Guided Image Editing with Masked Logit Nudging in Visual Autoregressive Models

We address the problem of prompt-guided image editing in visual autoregressive models. Given a source image and a target text prompt, we aim to modify the source image according to the target prompt, while preserving all regions which are unrelated to the requested edit. To this end, we present Masked Logit Nudging, which uses the source image token maps to introduce a guidance step that aligns the model's predictions under the target prompt with these source token maps. Specifically, we convert the fixed source encodings into logits using the VAR encoding, nudging the model's predicted logits towards the targets along a semantic trajectory defined by the source-target prompts. Edits are applied only within spatial masks obtained through a dedicated masking scheme that leverages cross-attention differences between the source and edited prompts. Then, we introduce a refinement to correct quantization errors and improve reconstruction quality. Our approach achieves the best image editing performance on the PIE benchmark at 512px and 1024px resolutions. Beyond editing, our method delivers faithful reconstructions and outperforms previous methods on COCO at 512px and OpenImages at 1024px. Overall, our method outperforms VAR-related approaches and achieves comparable or even better performance than diffusion models, while being much faster. Code is available at 'https://github.com/AmirMaEl/MLN'.

  • 4 authors
·
Apr 15

VITAL: From Visual Motion to Precise Action

World-action models aim to turn visual anticipation into driving decisions, yet typically train action experts on trajectory representations defined independently of visual dynamics. This motivates deriving action targets directly from visual motion. We first examine a simpler setting in which trajectories are reconstructed from recorded future images. Even without the need for future prediction, reconstruction captures the dominant maneuver but leaves centimeter-scale errors. We therefore introduce VITAL (Vision-Induced Tokens for Action Learning), an action tokenizer that couples a visually derived motion scaffold with a compact residual encoding the trajectory error left by that scaffold. This representation makes visual motion the principal prediction target and gives small metric corrections a separate, normalized learning scale. Using flow matching, the action expert jointly predicts both components from the current image, ego state, and navigation command, without generating future images at inference. The same residual coordinates support bounded reinforcement post-training that refines execution while keeping the predicted visual scaffold fixed. With only one action denoising step, VITAL achieves 90.8 PDMS on NAVSIM v1 navtest, within 0.13 points of its ten-step score at 3.29x the end-to-end inference speed. Without retraining, it achieves 91.1 EPDMS on NAVSIM v2 navtest and 38.6 on navhard. Project page: https://worldbench.github.io/vital

QuantMLA: Function-Aligned Dual-Path Quantization for Low-Bit MLA KV Caching

Multi-Head Latent Attention (MLA) enables expressive multi-head attention with compact caches for its content and decoupled RoPE paths, yet cache memory still scales linearly with context length and batch size. In this work, we establish a systematic model of MLA's dual-path quantization errors, characterizing their distinct effects on attention-output distortion and explaining the pronounced amplification of RoPE-path errors. Guided by this analysis, we introduce QuantMLA, a function-aligned framework for low-bit dual-path quantization. We derive path-specific transformation spaces that preserve full-precision computation while remaining fully fusible into model parameters offline, eliminating online transformation overhead. Within these spaces, QuantMLA learns path-specific transformations with function-aligned objectives: attention-output reconstruction captures the content path's coupled matching and aggregation errors, while positional QK reconstruction preserves the RoPE-induced component of the attention logits and admits a theoretical bound on output distortion. Across four MLA model families, QuantMLA enables, to our knowledge, the first reported joint INT4 caching of the content and RoPE caches with minimal accuracy degradation. Further compressing the content cache to INT2 while retaining the RoPE key cache at INT4 maintains competitive performance on challenging reasoning and code benchmarks. We develop a native low-bit MLA attention kernel that integrates unpacking and dequantization directly into attention computation. The physical cache layout provides 3.59x compression at 128K context, while a cache-pressure serving workload achieves 5.168x higher whole-job output throughput than BF16. The code will be released upon acceptance.

meituan-longcat LongCat
·
Sep 29 2

EDICT: Exact Diffusion Inversion via Coupled Transformations

Finding an initial noise vector that produces an input image when fed into the diffusion process (known as inversion) is an important problem in denoising diffusion models (DDMs), with applications for real image editing. The state-of-the-art approach for real image editing with inversion uses denoising diffusion implicit models (DDIMs) to deterministically noise the image to the intermediate state along the path that the denoising would follow given the original conditioning. However, DDIM inversion for real images is unstable as it relies on local linearization assumptions, which result in the propagation of errors, leading to incorrect image reconstruction and loss of content. To alleviate these problems, we propose Exact Diffusion Inversion via Coupled Transformations (EDICT), an inversion method that draws inspiration from affine coupling layers. EDICT enables mathematically exact inversion of real and model-generated images by maintaining two coupled noise vectors which are used to invert each other in an alternating fashion. Using Stable Diffusion, a state-of-the-art latent diffusion model, we demonstrate that EDICT successfully reconstructs real images with high fidelity. On complex image datasets like MS-COCO, EDICT reconstruction significantly outperforms DDIM, improving the mean square error of reconstruction by a factor of two. Using noise vectors inverted from real images, EDICT enables a wide range of image edits--from local and global semantic edits to image stylization--while maintaining fidelity to the original image structure. EDICT requires no model training/finetuning, prompt tuning, or extra data and can be combined with any pretrained DDM. Code is available at https://github.com/salesforce/EDICT.

  • 3 authors
·
Nov 22, 2022

Lamarr: LHCb ultra-fast simulation based on machine learning models deployed within Gauss

About 90% of the computing resources available to the LHCb experiment has been spent to produce simulated data samples for Run 2 of the Large Hadron Collider at CERN. The upgraded LHCb detector will be able to collect larger data samples, requiring many more simulated events to analyze the data to be collected in Run 3. Simulation is a key necessity of analysis to interpret signal, reject background and measure efficiencies. The needed simulation will far exceed the pledged resources, requiring an evolution in technologies and techniques to produce these simulated data samples. In this contribution, we discuss Lamarr, a Gaudi-based framework to speed-up the simulation production parameterizing both the detector response and the reconstruction algorithms of the LHCb experiment. Deep Generative Models powered by several algorithms and strategies are employed to effectively parameterize the high-level response of the single components of the LHCb detector, encoding within neural networks the experimental errors and uncertainties introduced in the detection and reconstruction phases. Where possible, models are trained directly on real data, statistically subtracting any background components by applying appropriate reweighing procedures. Embedding Lamarr in the general LHCb Gauss Simulation framework allows to combine its execution with any of the available generators in a seamless way. The resulting software package enables a simulation process independent of the detailed simulation used to date.

  • 1 authors
·
Mar 20, 2023